Saturday
Aug272016

PPR 100

WWWWWWW SHIT YOU GUYS! Did you hear? No really, did you hear! That one thing that’s coming out, it’s going to be so rad, like; the…RADDEST! No foolin’ I mean, err, wait what, you mean that it’s actually not as cool as I thought it was going to be.

Wait, wait, now you’re telling me that it sucks—oh….  

Oohhhh

On our hundredth (yeah, our official one-hundredth episode) we go on to talk about the unavoidable phenomena that is hype, and how it usually gets spearheaded in our face within our screens, phones, timelines, and worst—your fellow people. In addition, we decide to pit Candy Apple Faygo and Lime & Cucumber Gatorade against each other, Pokémon Go, Pokémon Sun/Moon, Gamescom, Metal Gear Survive, Inside, Galaga Wars, No Man’s Sky, Tekken 7, WarFrame, the leaked PlayStation 4 Slim, AM2R, and so much more.

It’s another long one you guys, settle in, and grab the right drink, (you know which one) as you listen to us on our “hundredth” show!

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Saturday
Aug272016

QCF: Mirror's Edge Catalyst

hen DICE first showed off Mirror’s Edge, it was a pledge to turn whatever we thought about first-person adventure games on its head; guns weren’t the focal point, your sense of momentum, and imagination was.

The premise of a parkour-driven resistance fighting against the Big Brother-like tyranny of an all-powerful government regime created a setting that complimented both the presentation and gameplay wonderfully, delivering what could be considered one of the most criminally underrated experiences to be had in the last generation.

That’s not to say that Mirror’s Edge went entirely unnoticed, as it garnered a dedicated following despite the lukewarm success it saw commercially, and the promise for a sequel kept fans foaming at the mouth for years—and well, it was…kind of worth it. Expanding Mirror’s Edge level design into an Open-World template only seemed like the most natural course of progression that the series could take, but the execution of the approach is a bit too clunky to justify the anticipation this entry had going for it these last couple years, and it’s a damn shame.

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Saturday
Aug272016

QCF: INSIDE

t isn’t often that the visual style of a game in motion can be so evocative to the mind, and on that same token, so indicative to the disquietude that lingers after your each, and every move on screen—it’s a feeling that’s eerie, yet fascinating.

Playdead’s latest venture for the Xbox One delivers that sort of vibe in every sense you could think of, and then some—the spiritual successor to LIMBO is an evolution in every aspect, from its enthralling puzzle design, to its chilling conveyance of atmosphere.

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Wednesday
Aug242016

Bullet Heaven EX, Episode 32 - Shooting Love 20XX: Exzeal

n episode 131 of Bullet Heaven HD, we took a look at Shooting Love 200X on the Xbox 360. It collected four triangle service titles into one great collection. Recently, Degica Games has seen fit to port these four titles to Steam as part of the newly-rebranded Shooting Love 20XX line, and the final title, Exzeal finally rounds out the collection. How does it stack up?  

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Wednesday
Aug242016

Bullet Heaven EX, Episode 31 - Shooting Love 20XX: Trizeal Remix

n Episode 131 of Bullet Heaven HD, we took a look at Shooting Love 200X, an Xbox 360 compilation of 4 Triangle Service games. Publisher Degica Games returns with Trizeal Remix, the third Shooting Love title of the Shooting Love 20XX steam line. How does it stack up? Let's take a look!   

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Tuesday
Aug232016

QCF: Batman: A Telltale Series Episode 1: Realm of Shadows

here’s always one quality that the Dark Knight has consistently shared with the Man of Steel that has carried on through the ages—their respective civilian identities were the actual alter egos, and not the heroic personas they portray. The reasons behind their conflicted points of identity couldn’t be more different though; Clark struggles to make himself more human in order to seek acceptance from the race he seeks to protect, but Bruce views it as a lost cause, something that he lost that night at the age of eight.

As such, it isn’t often that you’ll see a whole lot, if any focus on Bruce Wayne other than a necessary foil at times to his life as Batman and nothing more. The idea of that part of his life being the focal point of a video game sounds even more absurd when you factor in the notable lack of punching his real life counterpart deals with than his bat-one does.

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Sunday
Jul312016

Bullet Heaven HD, Episode 155 - Galaga '90

alaga is a classic gaming essential that most people have played. Galaga '88 though? Not so much, since the arcade boards were much more uncommon. Thankfully, it was ported to the PC Engine and Turbografx-16! How does this reborn classic stack up? Lat's take a look!

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Sunday
Jul312016

Bullet Heaven HD, Episode 154 - Night Striker S

ow here's a game that Ser has been just itching to play ever since he got a small, tiny taste of its flavour in the Dariusburst CS Taito DLC back in Episode EX24. In this episode of Bullet Heaven HD, we take a look at the first 3D scaling-type shooting game to be featured in Bullet Heaven: Taito and VING's Night Striker S! How does it stack up?

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