Entries in Indie Games (198)

Tuesday
Oct062015

QCF: Beyond Eyes

here’s an intriguing sense of irony that comes with a video game attempting to recreate the hindrances of blindness, with mechanics built around simulating the hardships and frustrations that come such an affliction—that shit is rough, and just thought of such a thing sends shivers down my spine.

Which leads us to the an indie title from the studio Tiger & Squid, called Beyond Eyes; a bold look at the routines and adversities of a blind ten year old girl named Rae, and the journey she makes to find her place in the world under the status quo of being forever blind.

The concept is as intriguing as it is committed, and it’s bound to shed some light (or lack of so to speak) on perspective that most would never think to empathize on—but that only carries something like this so far, and unfortunately, the endearment of Beyond Eyes doesn’t last long enough to warrant the trouble.

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Tuesday
Sep222015

QCF: Submerged

f there’s one thing that any action video game needs, it’s a sense of stimulus, something that engages a reaction, and response to whatever’s happening on screen, and more often than not, the very first go to for the violent route—good old fashioned combat.

So imagine if you will, a title that endorses action and peril, but no combat, or violence of any kind to threaten you? It’s a game that completely relies on the agency of exploration and world building in a story that’s centers around the human condition during a time of tragedy, and hopelessness.

This is Submerged from Uppercut Games, an apocalyptic setting with veiled premise that attributes global warming to be the culprit behind the tragic setting, where a woman and her injured little one find what little refuge they can within a dilapidated building that’s floating alongside the remains of buildings for miles, upon miles in view.

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Tuesday
Sep222015

QCF: Dropsy

he adventure game scene has seen somewhat of a resurgence lately. With new games like Telltale’s Walking Dead, and ports of lost classics like Grim Fandango there’s never been a better time for fans of point and click extravaganzas. Dropsy is in part a tribute to the latter, which brings up a set of small problems. While the feel and story of those old games still stand up, the puzzles and somewhat frustrating logic somewhat spoil them today.

So in this generation, can a very old school point and click adventure game survive when it takes cues from titles that largely get a pass due to the time they were made in? Can charm itself hold up a whole experience? These are both questions that I’ll aim to address in the following review, but perhaps the most important question is the silliest. Do you like hugs? Warm, wet, hugs?

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Sunday
Sep202015

PPR Presents Play Play: Sonic Dreams Collection

isten, we know that there’s a deep, dark, and rather unsettling element to the Sonic The Hedgehog community that will never go away, and we’ve all gone on to accept it, hell, even SEGA is kind of over it at this point.

What we never expected was a celebration of fetishizing the hedgehog in the form of a game for every to quote unquote “play.”

We’re not going to spare any bones about it; Sonic Dreams Collection is weird, and a little nightmarish, and we here at Press Pause Radio have decided to show you around, and uhhh, get disgusted for you…or we mean, with you—enjoy?

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Monday
Aug032015

PPR Presents Play Play: Assault Android Cactus

hat do you get when through in colorful robot heroes, bright danger lasers, and a struggle between good and evil that has absolutely nothing to with cacti? You Android Assault Cactus of course, the feverishly fast-paced, brightly colored Twin-stick shooter from Witch Beam Games.

Join Ser and George as they blast their way through the gauntlet of levels and challenges that await within this indie love-letter to  old-school shooters, all the while George makes some shitty references to Code Lyoko…

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Monday
May042015

PPR 94

f there ever was a constant that we’ve seen within the world of video games is that it’s forever caught in a rat race of progression; constantly trying to outdo whatever was done before it.

And in some cases; redoing something we’ve seen all over again with a new coat of polish—actually, it’s safe to say that we’ve seen this, in a LOT of cases…

Join us here at PPR as we discuss the torrent of titles that have gotten a high definition facelift in the recent years, sometime re-releasing multiple times. Is it too much? Is this yet another sign of games facing a creative bankruptcy? Maybe, or maybe not, you won’t really know what we think until you listen to the episode, dummy.

In addition, we converse about a crap-load of games, Destiny, FFXIV: A Realm Reborn, Axiom Verge, Hotline Miami 2, Bloodborne, and more; and then there’s a bunch of childhood reminiscing over how terrible we all were as kids—what are you waiting for? Start listening!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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Tuesday
Mar242015

Press Pause Video-Episode 02: Pro Wrestling Video Games

hat do you know, it’s another edition of Press Pause Video, and this one is a real slobber knocker! The gang gathers around to talk about the history of Pro Wrestling video games and the impact that they have left on each other as a respective media. We also talk about tasty animals, cubic poop, and other things but that’s beside the point, just put on your favorite wrestling tee, click on the play button, and enjoy the damn show!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Friday
Mar062015

PPR at GDC 15

urviving another year of the world’s largest gathering of game developers and alumni, PPR takes to the studio, and this time they brought some friends.

In this special edition of Press Pause Radio, we’re joined by EGM’s Reviews/Previews Editor Ray Carsillo, and and EGM's Managing Editor, Andrew Fitch, and we talk about all the damn GDC.

Topics discussed include Valve Vive, Narcosis, PlayStation Morpheus, Keep Talking & Nobody Explodes, Oculus Rift, Time Machine, Close Your, Fart Jokes, Throw Trucks with Your Mind, Gamergate, Indie Mega Booth, and more. So kick up a seat, and give it a listen why don’t you!

Also, whenever you get the chance, go visit EGMNOW and catch all of the sweet news and reviews that Ray, Andrew, and the rest of the EGM gang have done. 

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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