Entries in Nintendo 64 (4)

Wednesday
Oct112017

A Nintendo 64 Classic Would Actually Be a Terrible Idea

intendo's Classics line has been nothing short of a success, even if that success only means that the limited stock that was initially released - and in some cases, already replenished with fresh units - have been quickly and completely sold out. At the very least, people are keenly and acutely aware of the SNES Classic and its infamously-under-produced-and-forthcoming-again predecessor, the NES Classic. However, people are already looking forward to theoretical successors, and the Nintendo 64 seems ripe for the Classics line treatment. After all, the N64 had a healthy fan-base and some notable games, but are these qualities really enough for it to actually make for a good “Classics” machine?

Well, no, not especially and there are quite a few factors that support this.

First, let's discuss the Nintendo 64 itself. The Nintendo 64 was launched in North America in 1996 to a voracious crowd that decimated its supply in the kind of way you'd expect of a Nintendo's launch; seemingly under-produced, rarely restocked... you know the drill. The system itself had four controller ports built in, relied on cartridges (with a woefully small capacity compared to CD ROMs) and other features like analogue controllers, expandable bits that increased the system's power and, of course, a decent selection of strong first party games over the course of its lifetime. So, all of the ingredients that would make a great classic mini system right—still no, and not all the nostalgia in the world could prove otherwise.

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Tuesday
Apr042017

PPR Presents Play Play: Yooka-Laylee

t was almost twenty years ago that a bear and bird captured the heart of nearly every cartridge-based gamer around—and that reverence for Banjo-Kazooie lives on to this day.

So much so that there’s been a noticeable void in the collectable platformer genre for the current generation that seems to be reserved for anything that’s 8-bit or 16-bit when it comes to retro tributes. Luckily, a group of ex Rare developers saw that gap, and decided to form their studio named Playtonic Games, crowd sourcing interest for a next-generation collectathon titled Yooka-Laylee, and man did that thing make a whole lot of money the moment it hit the internet—people were famished of this kind of adventure.

Well, the wait’s over, the game’s here, and while it might be George’s favorite game of 2017 so far, there are some problems that Ser and him just can’t help but address; here’s our Play Play for Yooka-Laylee.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

Sunday
Oct162016

PPR Presents Play Play: Super Mario 64: Last Impact

ts been 20 years since the Nintendo 64 came into being, and while some of us may not have been as excited as a screaming kid in his pajamas on Christmas morning for it, you can’t deny the last impression that it’s left on the video games, even after all of this time.

Case and point, someone just released a modified version of Super Mario 64, and the effort he put in to it could only be described as a true labor of love. Titled Last Impact, this version introduces 130 new stars set in brand new level, with 12 power-ups hailing from a plethora of Mario’s various adventures over the years, all done within the original engine of Super Mario 64.

George decides to give it a solo look, and see what all the fuss is about, you guys can also find links for it here, and check it out yourself before Nintendo’s legal team decides to go ham on the whole thing (pretty surprised that they haven’t so far to be honest.)

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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Sunday
Jun022013

Bullet Heaven HD, Episode 72 - Star Soldier: Vanishing earth

ow many traditional shooters does the Nintendo 64 have in it's library? Hint: I can count them on one finger. Reviews from 1999 scathe it. Fan websites revile it. But is it honestly worth all the hate? In episode 72 of Bullet Heaven HD, we take a look at Star Soldier: Vanishing Earth on the Nintendo 64.

SPECIAL THANKS to Georgie BoysAXE for this cartridge!

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