Entries in Remaster (2)

12:51AM

PPR 141

ven though some Video Games that are so good that you just want to play them over and over again, you can’t help but wish for them to get some tinkering under the hood to supe’ them up with the times. Luckily, there are plenty of titles getting new life again for the High Definition screen and a slew of other improvements for audiences both old and new, especially for some of those “Deep Cuts” that didn’t get their fair shake the first time around like Klonoa Phantasy Reverie or Pocky & Rocky Reshrined.

Still, there are a ton of other titles that could use the Remaster treatment, and we each have our own little personal wish list of software that we want to get a fresh coat of paint to share with y’all here on the latest episode of Press Pause Radio. Join Ed, Ren, and George as they go over a rundown of some cult-classics and sleeper-hits primed for the Ninth Generation of gaming!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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1:33AM

QCF: Crash Bandicoot: N Sane Trilogy

hile there are dozens upon dozens of gaming franchises that are languishing in obscurity these days, none have quite sparked the sort of fiery demand that Marsupial Mascot Crash Bandicoot has. The once revered Sony icon had recently resurfaced as a cameo character in the latest Skylanders entry, and the fan service in response proved that plenty of folks had still held onto their memories of the edgy Jorts-wearing furball fondly, which didn’t go unnoticed by Activison or Sony.

Wisely banking off of the nostalgia of the Bandicoots earlier titles during his prime, the two companies had finally decided to pull the trigger, Crash Bandicoot: N-Sane Trilogy, exclusively for the PlayStation 4, a remastered collection of the first three titles newly developed from the ground up by Vicarious Visions.

The question here however was never whether or not Crash Bandicoot could be brought back but rather, whether or not he SHOULD be—many of the charming elements of the series are also some of the same rough-edged quirks that relegate the games into being the clumsy 3D relics (pun gratifyingly intended) that they ultimately are.

While there are few conventions that haven’t aged well, and a few new glaring issues that weren’t there before, the trilogy still manages to iron out a lot of the wrinkles of the originals, delivering a wonderful compilation of the Bandicoot’s early outings that both fans, and new comers alike.

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