Entries in beta (4)

12:00PM

PPR Limelight: Guilty Gear: Strive Closed Beta

 have been looking forward to checking out this latest installment in the Guilty Gear franchise since it was announced at last year's EVO. The online servers should be live on Friday, April 17 2020 at 11:00pm EST. Come and watch me be absolute garbage online, or maybe just staring at a loading screen while the servers try to connect. Arc System Works are implementing a rollback netcode for the online, so fingers crossed it will work!

3:36PM

PPR Presents Play Play: Overwatch 

hen you’ve got a game that’s so hot that it becomes a trending search term on the word’s number one free porn site, you know that you’ve got more than GOTY contender on your hands. Overwatch is sweeping the masses across console screen, and PC monitor alike, and we’re still blown away that this gem came out of Blizzard—it’s still crazy when you think about it!

George and Andrew took some time to capture some play time before the launch of Overwatch, and we’ve decided to make it a Play Play; expect the proper review to follow later this week!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

12:55PM

PAX East 2013: Hawken--Hands-on gameplay

IANT ROBOTS, MAN! Yes, giant robots. In the past we at PPR have been dazzled by Steel Battalion and its incredible controller, saddened by the loss of the Chromhounds Multiplayer servers on Xbox Live and revolted by the train-wreck-travesty that is Steel Battalion: Heavy Armour on Kinect.

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8:03AM

Holiday Beta Impressions

In the last couple of weeks, I was able to play some early builds of up-and-coming games poised to take the public by storm when finished for their projected holiday release dates. All three betas focus on the multiplayer aspect, and give us a taste on whether or not they’re worth any investment of time or money in the future floodgate of software coming our way in October and November. I took it upon myself to play each offering and provide the insight on just how well they portray the expected performance on the final product.

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