Entries in PAX East 2013 (12)

1:53PM

PAX East 2013: Ducktales impressions

ostalgia is a tricky beast when it comes to the realm of media. Fond memories are often blinded by rose tinted glasses of grandeur that rests upon those who share this experience on a modern soapbox. Certain properties however, are an exception to the rule, like the Carl Banks inspired Disney cartoon Ducktales which stars the richest duck in the world Scrooge McDuck, and the misadventures he underwent to chase even bigger fortunes with his nephew in tow.

Unlike other contemporaries from its time, Ducktales has charmingly aged and with its legacy, were the much lauded NES titles developed and published by Capcom—This weekend at PAX, The blue and yellow giants, in partnership with WayForward, have announced a remastered revival of the classic and after having some time with it, my six year old inner child and I were able to nod our heads in approval together.

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12:55PM

PAX East 2013: Hawken--Hands-on gameplay

IANT ROBOTS, MAN! Yes, giant robots. In the past we at PPR have been dazzled by Steel Battalion and its incredible controller, saddened by the loss of the Chromhounds Multiplayer servers on Xbox Live and revolted by the train-wreck-travesty that is Steel Battalion: Heavy Armour on Kinect.

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4:47AM

PAX East 2013: Pikmin 3 Impressions

hen it comes to Nintendo, they sure have been playing it really safe lately with their core franchises on the Wii U. New Super Mario Brothers U has only been subtly evolved since the original entry on the Nintendo DS in 2006, and even then, almost entirely in an audio/visual sense. The first Legend of Zelda game that Wii U owners are going to see is an HD redux of Wind Waker.

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4:21AM

PAX East 2013: Transistor--Hands-on gameplay

ery rarely does a game come around and convey such a strong sensation of life; a feeling of vibrancy that could compel any number of powerful emotions that you would have never expected to receive from it. Days before the start of PAX East, Supergiantgames recently announced their latest project, Transistor, and that it would be available to play on the Expo floor at PAX East 2013. After spending my time with the current build, I walked away from an experience that imprinted a sense of longing I've never felt from a game, and it has left me shaken.

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3:14AM

PAX East 2013: Press Pause Radio Podcast Special

e’re approaching the last day of PAX East and we’re surprisingly chipper for what we covered so far but it’s a momentous PAX. It’s the first PAX to see an exclusive reveal, with Capcom and WayForward debuting their remake of an NES classic, Ducktales Remastered. Bob Mackey and the gang were able to fund their Retronauts Kickstarter within hours, and when we weren’t playing a lot of games, then we were treated some of the finer citizens in Boston. Special guest Seth Macy of the internet joins us as we gab up the event and recount our plans for Sunday.

If you happen to see us, then don’t be shy! Rate and subscribe to us iTunes today, follow us on our new Twitch page, mail us at our new email Mailbag@presspauseradio.com, and be sure to stop by at our Forums and register as well!

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6:19PM

PAX East 2013: The Best of The Indie Mega Booth

ven though the event is still considerably young in comparison to others, the annual celebration of gamers has always been consistent with keeping a routine that’s bordering on tradition. Every Penny Arcade Expo will always be about the individuals who travel from all over. However, the other proverbial half of the show would be the plethora of indie games, and the Indie Mega Booth didn’t pull any stops this year either. Press Pause Radio has scoured the booth to discover the best that it has to offer, and we’re going to cover our experience with you.

Enjoy the best of Indie Mega Booth 2013!

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5:50PM

PAX East 2013: The First Ever PPR After Hours Special: Metagame

e have always had some talk among the cast on doing completely different shows that are geared towards other facets other than video games. Considering PAX was a choice location to experiment with such an idea, we figured, why not give it the ol’ college try and experiment with some of the PAX community? The episode is centered on a social tabletop card game called Meta Game: Video Game Edition, for the sake of expediency, we’ll just link the rules right here, but to summarize, it’s a video game debate game. Couple that with the fact most of us (especially George) were irresponsibly drunk when we recorded it. Keep in mind again, even with all of our production wizardry, there is still come background noise as we directly interacted in the heart of PAX tabletop gaming the night we record, but we assure you, the episode is very much listenable. Rate and subscribe to us iTunes today, follow us on our new Twitch page, mail us at our new email Mailbag@presspauseradio.com, and be sure to stop by at our Forums and register as well!

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8:25AM

PAX East 2013: Battleblock Theater--Hands-On Gameplay

his is my third time here In Boston for PAX East. Meanwhile, this is also the fourth time The Behemoth has been showing off their latest and (maybe?) greatest work, Battleblock Theatre. ¬I’ve always been intrigued by The Behemoth and its somewhat askew approach to taking nearly forgotten classic gaming styles and their dead-horse tropes and infusing them with ridiculous levels of crass humour, tough as nails gameplay and hilarious, over-the-top visual elements and animation.

Battleblock Theatre infuses The Behemoth’s secret gameplay and presentation sauce into a puzzle-based action platformer with an emphasis on cooperative play, which I was fortunate to get hands on with alongside level designer Aaron.

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