Entries in Dungeon-crawling (2)

7:49PM

QCF: Undead Darlings ~no cure for love~ (Switch)

Never judge a book by its cover; in this case never judge an RPG by its visual novel elements. I initially did not think I would play through this release from Sekai Games and Mr. Tired Media due to the bland and uninspired spin on breaking the fourth wall and using anime tropes with negative results.  However, after grinding out multiple hours of Undead Darlings ~no cure for love~ on the Switch and surpassing all the brutal objectives laid out in the zombie apocalypse I can say that the combat and challenging gameplay shows enough promise to make the title something worth checking into.

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3:34AM

QCF: Legasista


Dungeon crawlers have been touch-and-go as of late. Sure, they’re addictive and they’ll quench the thirst of anyone who’s looking for a hearty challenge, but boy, they can be a burn. Where the genre became insipid, however, was the frequency of these all too similar experiences, and their releases lumped in so closely with one another. Refreshment is in the air for this once ambitious genre, and its name is Legasista.

From NIS America, Legasista tells of a tower covered in an ivy growth that climbs to the heavens; in it is an ancient weapon capable of granting miracles and unleashing utter destruction. Grounding the conventions of the dungeon formula, Legasista outlines its intentions pretty clearly to bridge the gap of accessibility for the obtuse crawler types. The story of one boy and his task to undertake the ultimate sacrifice hits most targets and marks a stimulating sign of the dungeon crawler heading in the right direction.

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