Entries in Zombies (6)

7:49PM

QCF: Undead Darlings ~no cure for love~ (Switch)

Never judge a book by its cover; in this case never judge an RPG by its visual novel elements. I initially did not think I would play through this release from Sekai Games and Mr. Tired Media due to the bland and uninspired spin on breaking the fourth wall and using anime tropes with negative results.  However, after grinding out multiple hours of Undead Darlings ~no cure for love~ on the Switch and surpassing all the brutal objectives laid out in the zombie apocalypse I can say that the combat and challenging gameplay shows enough promise to make the title something worth checking into.

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6:26PM

PAX Prime 2013: Hands-On with Dying Light

othing frightens me more than the idea of someone behind me. The instinctive glance over the shoulder, hearing footsteps mimicking your own. It is the reason why I could never go up or down stairs in the dark as a child. Techland and Warner Bros. Games are encasing this feeling of terror and helplessness into a game where sometimes your only chance of survival is to run. Dying Light takes elements of other original games and are able to bring it into the zombie/undead/infected space with great efficiency.

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10:42AM

QCF: State of Decay

ver the last five years, zombie survival has become its own sub-genre. From first-person shooters such as Left 4 Dead and third-person action games including Dead Rising, zombies have been used in many different forms. Love it or hate it, the zombie as an enemy type is here to stay. State of Decay attempts to focus more on the survival aspect of the genre, while many parts of the game gets in the way of greatness, what state of decay does accomplish is something that you would normally only find in those flash games on Kongregate. And to be honest, that’s not necessarily a bad thing.

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6:15AM

QCF: Deadlight

The splintering crash of planks litters the ground as Randal Wayne bursts through and races down the residential streets of Seattle, boring into home after home to escape the ever-growing reach of the undead, the shadows. Microsoft’s Summer of Arcade is in full swing yet again for 2012, and Tequila Works has rolled out their inaugural release, Deadlight for Xbox Live Arcade. Zombie games have far exceeded the threshold of saturation in today’s market, but boasting the talents of individuals with backgrounds ranging from Sony Computer Entertainment Europe to Blizzard Entertainment, Tequila Works managed to infuse innovative yet subtle nuances on the aging side-scroller formula.

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4:00PM

QCF: The Walking Dead: Episode 2

In the wake of the zombie apocalypse, even the most noble and good hearted individuals can become just as inhumane as the walking deceased. The battle waged in The Walking Dead: Episode 2 is not against a zombie hoard, but within the group of survivors lead by our main character Lee. Regardless of the decisions made in Episode 1, no one will be prepared to face the horrors coming from what happens when even unlikely heroes are forced to become monsters.

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10:37AM

QCF: Dead Island

Thanks once again to James Wells for reviewing Dead Island for the Xbox 360.

 

Ever since the now world famous trailer for Dead Island came from nowhere earlier this year, many gamers looked forward to this game with much skepticism and doubt on whether or not it could match the emotional levity of its trailer. I've seen the trailer, you’ve seen the trailer, and most likely Mrs. Heffernon, your neighbor with fourteen cats, has also seen the trailer. So does Dead Island live up to the hype? Or does this undead nightmare just shamble along the beach into obscurity?

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