QCF: DOOM (2016)
ou ever heard the term, lightning doesn’t strike twice in the same spot? Well, it’s true, and the connation behind the idiom is meant to infer just how hard it is to reproduce the impact of something memorable like that lightning strike; so to add to that, for the sake of this argument, let’s just say that this “lightning strike” we’re referring to is the original DOOM that released way back in 1993.
The original DOOM was monumental, it forever changed the landscape of video games, and what anyone could ever perceive out of them—as you kids would say, “that shit was straight LIT.”
Needless to say, the DOOM franchise became a household name, and has remained one for years to come, regardless of how hard it’s been for the series to successfully transition into the modern age of shooters—a shit ton of shooters mind you.
While Doom 3 failed to do that, this new eponymous reboot has not; in fact…
Doom (2016) is one of the most refreshing breaths of fresh air that you can experience out of a shooter in today’s saturated climate, like, this game has no business being as good as it is.