Wednesday
Aug092017

QCF: Shiness: The Lightning Kingdom

nterest in JRPG games is still steadily climbing, and it despite some of the more lukewarm titles recently released that have tried to take advantage of the genre’s resurgence, the demand for the style has not slowed down. Seizing this opportunity, a studio named Enigami took to KickStarter to fund their idea Shiness: The Lightning Kingdom; a game that empathized the traditional nuances of classic 16-bit JRPG with a presentation that boasted the production value of a modern anime.

Receiving additional support from the CNC after their Kickstarter campaign was successful, the game has quietly released on storefronts, with little to no marketing, and to that effect, little to no fanfare either…

Which is a shame because while the title may scream “DeviANT Art: The game” at first glance, the unique combat system, and world-building offered in Shiness: The Lightning Kingdom is something that’s surprisingly memorable, and definitely worth a look for anyone who’s looking for a new JRPG to dump some time into.

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Wednesday
Aug092017

QCF: Crash Bandicoot: N Sane Trilogy

hile there are dozens upon dozens of gaming franchises that are languishing in obscurity these days, none have quite sparked the sort of fiery demand that Marsupial Mascot Crash Bandicoot has. The once revered Sony icon had recently resurfaced as a cameo character in the latest Skylanders entry, and the fan service in response proved that plenty of folks had still held onto their memories of the edgy Jorts-wearing furball fondly, which didn’t go unnoticed by Activison or Sony.

Wisely banking off of the nostalgia of the Bandicoots earlier titles during his prime, the two companies had finally decided to pull the trigger, Crash Bandicoot: N-Sane Trilogy, exclusively for the PlayStation 4, a remastered collection of the first three titles newly developed from the ground up by Vicarious Visions.

The question here however was never whether or not Crash Bandicoot could be brought back but rather, whether or not he SHOULD be—many of the charming elements of the series are also some of the same rough-edged quirks that relegate the games into being the clumsy 3D relics (pun gratifyingly intended) that they ultimately are.

While there are few conventions that haven’t aged well, and a few new glaring issues that weren’t there before, the trilogy still manages to iron out a lot of the wrinkles of the originals, delivering a wonderful compilation of the Bandicoot’s early outings that both fans, and new comers alike.

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Wednesday
Aug092017

QCF: Valkyeria Revolution

ven after nearly 10 years since its initial release on the PlayStation 3, the impact of SEGA’s Valkyeria Chronicles still resonates throughout the tactical RPG scene to this very day, continuing to be sold on Steam after the windows version hit the store recently.

Since then though, the property’s transition into a full-fledged series has only propelled it further into niche territory, with two direct sequels releasing exclusively to Sony’s struggling handheld at the time, the PSP, and the other not even making it out of Japan. Hell, there was even some bunk-ass mobile game that didn’t last for more than two years before it was kicked off the market, and servers shut down—Valkyeria’s true claim to fame still bellied onto the original in the states.

Shooting for the chance that lightning will strike twice, as SEGA brings on Media.Vision, the same developers responsible for the Wild Arms and Chaos Rings series to create Valkyeria Revolution; a spin-off sequel to the franchise that’s available on both console, and portable.

While the premise in this venture certainly is interesting, Valkyeria Revolution seems to have left behind most of the qualities that made the Valkyeria experience so charming and likable in the first place.

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Wednesday
Aug092017

QCF: Injustice 2

f you told me five years ago that the same people behind Mortal Kombat were working on a fighting game based on the DC universe of comic book characters and that it was going to be one of the best fighting games of the modern era, I would have done more than just scoff at your claim. Clichéd reflections of hindsight aside though, Injustice ballooned into being one of the finest examples of a fighting game that’s been done in years, which left behind a much harder question to answer; would NetherRealm be able to top what they’ve done with Injustice in its the next installment?

Injustice 2 is a resounding yes to that question, as it takes everything that made its predecessor so captivating, and improves upon it in every way, in every sentiment of the word.

The idea of incorporating a license that thrives on heavy fan service and character driven narratives like the DC Universe, into a fighting game is no easy task, and yet NetherRealm managed to craft a follow-up plot to the Injustice universe that fleshes out its world into something more than just some flashy Elseworlds story.

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Tuesday
Aug082017

QCF: Cosmic Star Heroine

 thought for sure that Zeboyd Games' Cosmic Star Heroine had been released long before now. I distinctly remember it being shown from day-one in PS4 interactives and advertisement loops all the way back in 2013. Now, granted, the Cosmic Star Heroine from that time looks quite a bit different than it does today, so there has obviously been quite a bit of work done on the game since it was revealed almost half a decade ago. But what is Cosmic Star Heroine? How has it progressed? And is it worth your time?

Successfully kickstarted in 2013, Cosmic Star Heroine was released to the PS4, PS Vita and Steam on April 11, 2017. It’s a traditional turn-based RPG that takes pages - well, no, actually, it takes whole chapters - from another fairly popular game from the mid-90’s. You may have heard of it; a little game called Chrono Trigger. Players take on the role of Alyssa L’salle, a star member of a futuristic interplanetary spy agency that discovers very early on that things aren’t as they seem with her employers. What kind of conspiracy has she uncovered? One thing is for sure, Cosmic Star Heroine’s story is one that’ll keep the player guessing, and keeps things pretty interesting all the way though.

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Monday
Aug072017

Mudprints Unboxes FHR: Hyperkin RetroN HD

e bought a RetroN HD, unboxed it... and reviewed it?! Get Ready for the first-ever Mudprints Unboxes Full Hardware Review (FHR)! How does the Hyperkin RetroN HD hold up? Let's take a look!

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Monday
Aug072017

Bullet Heaven, Episode #180 - Bullet Soul Infinite Burst

n episode 83 and 170 of Bullet Heaven. we took a look at Bullet Soul: Tama Tamashii. It offered great, newbie-friendly bullet hell thrills and some good scoring mechanics... as well as a ton of DLC included in the Steam package in specific. The newest version of Bullet Soul, Bullet Soul: Infinite Burst, follows that specific release, once again on Steam... but how does it stack up?

 

Get Bullet Soul Infinite Burst! 

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Friday
Jul282017

Bullet Heaven, Episode 179 - Hector '87/Starship Hector (FC/NES)

ullet heaven SAGAs returns! Following up from Hudson Soft's 1986 Star Soldier, In Volume 3 of the Star Soldier Saga, we're taking a look at the first series offshoot from the series proper: Hector '87! It's a ridiculously hard game that pretty much requires a turbo controller... but how does it stack up?

 

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