Entries in Punch-Out!! (2)

7:44PM

QCF: Infintity Blade III

This Review was Freelanced by Rob Rich; you can find his other work here

here are always a few games that become synonymous with their platforms. Not just because they’re exclusives, not because there are plenty of “this console only” titles out there, but because they exceptional exclusives. Infinity Blade is one such game, and it’s one of the biggest (if not the biggest) names in iOS gaming. The first was a tale of revenge against a seemingly immortal tyrant told over the course of centuries, and it blew minds thanks to its use of the Unreal Engine to create some truly amazing visuals--on a phone, no less.

The second continued the story of Siris and his crusade against the Deathless, and dressed the visuals up a bit, but the big change was a more impressive scope and variation to the enemies and environments. Infinity Blade III is the wayward hero’s final stop as he attempts to make up for his past and put an end to the reign of the Deathless for good.

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2:15AM

QCF: Time & Eternity

odern Anime culture is synonymous with several tropes that identify conventions and conduct that most fans come to expect from it. From the hormonally fueled propulsion nose bleeds at the sight of panties or cleavage to the violent response that follows, the Shōnen Hāremumono Anime is one of the more iconic genres to represent the media, and there are dozens of these productions that continue to this day. Being a fan myself, I’ve always enjoyed the occasional Harem, considering the premise of characterization. However, I could never understand the decisions that most Japanese developers voluntarily restrict themselves with when adapting these genres for video games.

For every Persona 4 or Katawa Shoujo, some uninspired tripe pops up and simply panders character roles to the unwritten rules and clichés of the genre with insipid and predictable gameplay, and without breaking any new territory in the slightest.

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