Entries in indie game (13)

11:00AM

QCF: Chariot

he concept of royalty truly is a fascinating distinction within humanity’s self-imposed hierarchy over the years. The prestige and responsibility it demands is a balance of finesse and leadership that’s equally important to both sides of the crown—even when that crown might rest upon the head of a self-absorbed, entitled narcissist.

Enter Chariot; a grand mission of tribute to the fallen king, undertaken by his two most loyal retainers, as they drag and push their majesty’s wagon-eered coffin, towards the perfect resting ground for burial so that the matriarch may finally move on to the afterlife.

While the whole thing may sound like a glorified escort mission at first impression, the reality is a delightfully heartwarming test of wits and resilience against the law of physics against a lump on wheels that’s essentially an out-of-body extension of you and your buddy’s skills and abilities—with an added test of friendship thrown in for good measure.

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3:55PM

PPR 90

neaking up on whatever you have to do can have its own little reward, and sometimes, it’s probably a big pain in the ass; The art of Stealth is truly a divided camp.

Join Andrew, George, and newcomer Gil, as they go on to discuss the duality that comes with espionage-focused titles, whether it’s the empowering sense of control, or the crippling anxiety from losing said control—the topic gets hit pretty hard and deep.

In addition, the gang goes on to talk about Bayonetta 2, Skylanders: Trap Team, Vegan Bacon, Shadows of Mordor, how gross Ann Geddes is, Sunset Overdrive, Alien Isolation, Ass to Mouth, The Uncle Who Works For Nintendo, household cats, Captain Toad’s Treasure Tracker, and much, much more.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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11:20PM

QCF: Five Nights at Freddy's

n the vein of Stephen King’s It or Chucky, Five Nights at Freddy’s takes on one of the creepiest characters from our collective childhood ­ the animatronic robots dressed as cuddly stuffed animals that perform at amusement parks and fun centers. Their dead eyes and jerky movements place them firmly in the Uncanny Valley ­ a bit too life­like for comfort. Why did these things exist?

Whoever thought they were appropriate for children? Even as a little girl I remember shrinking away whenever they “looked” at me (also, people who dress up as statues). These robots are creepy as hell, making them the perfect villains for this atmospheric nightmare game.

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9:30PM

PPR Presents Play Play: Legend of Princess

ow that Nintendo has embraced the idea of Link and the gang getting fierce and brutal with Hyrule Warriors, we figure we would drum up another action-heavy approach to the Zelda-cannon; that’s ironically not recognized as cannon because it’s a fan game—a super sweet fan game.

Join Ser, Gil, and Georgie as they guide the inconspicuously salmon pink haired antagonist through labyrinthine death-traps and colorfully bat-shit nonsense that can’t help but scream Z-E-L-D-A from the top of its figurative lungs in Legend of Princess.

This is a freeware title too, join in on the fun right here!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

4:07AM

QCF: Micromon

hen you think of household names in video games today, what are some of the games that immediately come to mind? Just to name a few universally recognized ones, there’s Call of Duty, Super Mario, and even what most moms across the world have affectionately referred to as “that weird Mine game with crafting.” However, there’s still one going strong; Pokémon, and while many of its contemporaries have challenged and it failed—one indie studio went a different way, and flattered the hell out of it in their game, and on a format that Nintendo openly displayed cold feet towards venturing in no less.

Micromon from Moga Studios blurs the line between love letter and thievery, but it fills it satisfies a very specific appetite of that monster-raising/battle adventure that mobile gamers have hungered for, and to its credit, Micromon actually does it quite well.

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