Entries in Armored Core VI: Fires of Rubicon (2)

9:15PM

Late to the Party: Armored Core VI: Fires of Rubicon

ou know—some trends just don’t live past their 15 minutes of fame; Zombies? Played out, Vampires? Done to death, & Superheroes? We’re approaching terminal velocity on that can of worms soon, just give it some time. There are, however, some exceptions in Pop Culture that’ll just never NOT be rad as all hell, and one of those things is giant mech-suit robots.

Where mainstays of the genre like Gundam, Macross, and to some loose extent, Transformers have populated the public headspace in the genre, one particular property has commanded an underground yet dedicated peak of fandom in Video Games like no other IP specifically has—Armored Core.

Riding on the wave of new fandom that Dark Souls and Elden Ring have afforded them, FromSoftware unveiled the next entry in their long-dormant series that hasn’t seen a release in well over a decade with Armored Core VI: Fires of Rubicon and they’re giving it the red-carpet treatment to boot. This new release does ask an interesting question though; where its demanding twitchy-trigger gunplay carved out a modest niche of dedicated fans much like that of the “Soulsborne” series of games, those titles were able to steadily evolve and refine their gameplay hallmarks with the sort of resources that Armored Core has never had the privilege of receiving.

How exactly does Fires of Rubicon close such a long gap between releases without compromising the ardent quirks of its combat and difficulty? Well, it turns out that the answer is a lot easier than you’d think—Fires of Rubicon takes everything Armored Core V did and doubles down on it with all the technical performance the ninth generation of gaming hardware could afford the long-awaited sequel.

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6:00PM

PPR 148

 tale as old as time, with a verse that has no clever rhyme—George really hates everything about flying.

Miserable flights aside though, PPR’s Bearded Beast is back from the Nihon, and regales us with stories of his travels, the sights who he took in, and the retro games he stumbled upon in his 10 day trip in Tokyo. Adding on to the conversation, this week’s cast of George, Andrew, and Sean get together to share their thoughts on the latest news, and games that have been inhabiting their consoles.

Sit back as we gab about the Atari 2600+, Nintendo Live, the SG-1000Starfield, Atari’s purchase of AtariAge, Sony’s price hike on PS+ Plans, Baldur’s Gate 3Final Fantasy XIVAction 52Armored Core VI: Fires of RubiconPSVR2WrestleQuest, and a whole lot more.

We have a bunch of reviews coming down the pipeline for Press Pause Radio, and hopefully the final bend for the final steps for the new studio George has been working on the last couple of years. We’re almost there y’all—GET HYPE

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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