QCF: Evolve
Disclaimer: The following review of Evolve is from a press build of the game on PC. Because of the lack of online play with a large amount of players, this review is on the offline mode of the game. There was gameplay online with other players with early access, however because this title will be mainly a game with a online multiplayer focus, the final review score will not factor in the online play. We at Press Pause Radio will revise this review as necessary once the final build of the game has released. Thank you.
urtle Rock Studio’s upcoming shooter Evolve has been creating plenty of buzz since last summer when it won the Best of Show award at E3 as well as the Best of Gamescom award, the only title to win both prestigious accolades. After an alpha test on the various platforms and a beta run on Xbox One, the title is now set to release with it’s interesting concept of four human players playing against a fifth player taking on the role of the enemy boss. The brainchild from the same developers as Left 4 Dead has accomplished the goal in creating a multiplayer experience that has a large amount of recapitulation and depth, but the online component will be what decides if the title can live up to it’s potential.