QCF: Time & Eternity
odern Anime culture is synonymous with several tropes that identify conventions and conduct that most fans come to expect from it. From the hormonally fueled propulsion nose bleeds at the sight of panties or cleavage to the violent response that follows, the Shōnen Hāremumono Anime is one of the more iconic genres to represent the media, and there are dozens of these productions that continue to this day. Being a fan myself, I’ve always enjoyed the occasional Harem, considering the premise of characterization. However, I could never understand the decisions that most Japanese developers voluntarily restrict themselves with when adapting these genres for video games.
For every Persona 4 or Katawa Shoujo, some uninspired tripe pops up and simply panders character roles to the unwritten rules and clichés of the genre with insipid and predictable gameplay, and without breaking any new territory in the slightest.