Entries in Pretty funny you guys (3)

3:53AM

QCF: Pokémon Rumble U

t’s kind of ironic that an incredibly Japanese property fuels one of the most American ideals in the most feverish ways: materialism. Collecting for the sake of completion regardless of the practicality to utilize the innumerous amount of trinkets, objects, and uhh, Monsters who resemble that of the pocket variety. Aside from the main games of the franchise, there are quote unquote “side” games that try to be creative with Pokémon and try to have a theme of collecting within it’s formula still—for the majority of the side games, this mechanic has always played out like it’s tacked on in the process.  

However, there a particularly overlooked entry in the list of spinoffs from the main franchise, the Pokémon Rumble series; while the last two games were fairly unremarkable, Nintendo and Ambrella have finally got it right this time around. Pokémon Rumble U reinvigorates the joy of compiling Pokémon and raising and battling them in ways that set itself apart from the rest of entries, and does the formula justice outside of the main series.

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10:33AM

QCF: Fist Puncher

any questions come to mind when determining the worth of a classic arcade brawler: Does the game offer players more than “move right and punch”? Do levels have various weapons and interactive objects scattered throughout? What can one expect in the way of character selection, boss battles, and other classic tropes? In the case of Team2Bit's tribute to the genre, well... there's certainly more than just "keep going."

Enter Fist Puncher, a beat-em-up brawler that combines elements of other popular arcade classics from the golden age of gaming (think Double Dragon and Bad Dudes) and fuses them with the progression elements found in any character-building RPG. And yes -- you’ll have plenty of objects to pick up and throw at enemies. Hell, some levels feature nothing but trash cans and other debris scattered around for this very purpose.

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8:45AM

QCF: Regular Show-Best Park In The Universe

e live in a day and age where a blue jay and raccoon can make a living being hilarious through the lenses of rose-colored glasses of nostalgia, and it works... really well. Nostalgia is a strange thing, regardless of whatever we hold close to our hearts. Regardless of its age, the argument over whether or not it’s a product of the time becomes nullified; it’s a beast of philosophical proportions and a prevalent one within media -- especially video games. In this case, though, it’s been a mine of delight for nerd-culturist and artist J.G. Quintel and his wildly successful property, Regular Show, a program full of homages and references to video games. It only makes sense that a video game adaption would soon follow suit.

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