QCF: Resident Evil 6
Few franchises have had the same growing pains as Resident Evil. While the first few titles initially garnered solid reviews for their groundbreaking qualities and resonating atmosphere, their now-maligned “tank controls,” flimsy puzzles and pre-rendered visuals makes it feel somewhat disingenuous and anachronistic to list them amongst my favorite games of all time.
Maybe that's why the series continues to struggle with the same identity crisis that's been slowly growing since games like Code: Veronica. With one foot set firmly in B-movie sci-fi horror, and the other shifting deeper and deeper into the cinematic world of dramatic camera angles, explosive set pieces, and muscle-bound heroes, Capcom seems increasingly unsure about how to help the series grow without shirking its roots or driving a wedge between itself and its longtime fans.