Entries in Podcast (222)

11:39AM

PPR 118

hange is good, right?—it’s scary sure, but if we don’t give the chance to try something different, then how can we really say that we’ve grown?

In this episode of Press Pause Radio, we’ll be debuting a new format that’s going to be different from the one we’ve done the last ten years. Instead of catching up on all the news and games that have happened between shows before the chosen featured topic, we have decided to release each of these segments as a dedicated episode in their own right, including the featured topic, with a projected weekly schedule in mind.

This new direction will not only cut down the average length of a Press Pause Radio episode from 2-3 hours down to a little over an hour at most, but it’ll also allow us to produce more content for you guys more seamlessly. We hope that this change will allow us to be the best version of what we aspire to be, because as it stands now, publishing episodes in the giant clusters that we have the last few years or so hasn’t done us, or you guys any favors.

So to start off, we’re starting Episode 118 with the news; we’ll be discussing the Super Mario Sunshine rumors, PS5 Patent reveals, various gameplay reveals at this past Gamescom, Bathwater Pyramid schemes, and a whole lot more.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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11:44AM

PPR 117

ow that E3 2019 has come and gone, it's time to see just how close our predictions were for the thing—spoilers, we were way fucking off this year.

Nonetheless, we breakdown everything from EA’s bafflingly underwhelming appearance there, to the sweet surprises that Nintendo, Microsoft, and shockingly Konami brought with them to the conference this year. Oh yeah, and we can’t help but contemplate if Todd Howard is a full-on masochist after gritting his teeth through all of those smiles on stage he had to display on what almost seemed like a showcase of damage control for Bethesda this year.

We also breakdown our thoughts on everyone getting into the Streaming game as Andrew reveals his interest in the Stadia, George calls out the haters on the wasted energy that’s thrown at Epic Store exclusives, and Ser can’t stop drooling over the reveal of the TurboGrafx16 Mini. We’ve got another full show on our hands this year, y’all should give it a listen!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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1:34AM

PPR 116

019 sure is weird—we all knew that E3’s role in the industry has been dwindling by the year, but I don’t think any of us would have imagined how different the content was going to be now that both Sony, and Nintendo have bowed out of the expo this year.

Still, there’s plenty of scuttlebutt to get excited for, & we’ve got some predictions/news here in this episode for you guys to get excited over. While some of those rumors have already been confirmed during the production of this episode, there are plenty of other bits to discuss, like a new DarkStalkers, some Stadia exclusives, a Switch hardware revision, some proper Nintendo VR, additional details on the new Playdate console unveiled in late May, and so much more.

Join us as we take the chance to talk about E3 predictions, Canada’s exclusive television and cuisine, and many other details here in the latest episode of Press Pause Radio!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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1:28PM

PPR 115

eing told that you’re not good enough to do something sucks; there’s no “if’s”, “and’s”, or “but’s” about it—it’s an incredibly damaging thing to hear, and an even shittier thing to say.

Yet, even though it’s a topic that’s been discussed ad nauseam, it’s still a conversation that the industry and culture of Video Games is struggles with in terms of a mutual resolution that could benefit all parties. To be clear; scaling the difficulty of a game’s challenge in the interest of accessibility has not, and never will, dilute the appeal of game’s charm, or the intended experience—at least when it comes to example of what a GOOD game is anyway.

So why is it that developers like From Software feel the need to clutch at their pearls, and dismiss any discourse surrounding the inclusion of “easy mode” as a misunderstanding of their design fundamentals? Why is it that in the year 2019 that Microsoft is the only leading force behind a customizable controller that can be configured to accommodate a large number of physical impairments for the differently abled? Bizarrely enough, why we still seeing developers throw up flashing epilepsy warnings for their title as it were some sort of backhanded slap to those who’re affected by this debilitating condition?

Join us Press Pause Radio for this important episode as we talk at length about the state of accessibility for player difficulty, and why the demographic for video games can’t just be aimed at the kid who can snipe posers with 360°-No-Scope action. We talk about Sekiro: Shadows Die Twice, The Division 2, Geppy X, Yoshi’s Crafted World, the Next-Generation Sony console, the NEC Super-Grafx console, Astroneers, Mortal Kombat 11, Raiden, the frightening concept of the Easter Bunny, and more!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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2:31PM

PPR Presents The Golden Zonkies: Class Of 2018

s far as years for Video Games go, 2018 wasn’t that bad. For starters, the distribution landscape received a culture shock with the innovative premise of Xbox Gamespass, Sony landed some truly blockbuster exclusives for the PlayStation 4, and Nintendo managed to plant a Switch in over 22.86 Million households since its launch.

2018 wasn’t the best year for a God awful lot of reasons, but we can all take solace in the fact that at least in terms of video games, it did pretty OK, and  we would love to celebrate that that.

And what better way to do that by bringing you our trademark Game of the Year podcast, The Golden Zonkies! This year also marks the first time that we have changed up our format for the special mega cast—we’re doing away with categories!  Now, bear in mind, we’re still giving our prestigious mark of excellence, a Golden Zonkey, to the games that are deserving of recognition, only, we’re not doing by a respective genre, or category. Instead, we will be giving them out in a personal list format by each of us in the podcast, and we’ll be spending time discussing why we picked the titles we did within a countdown of five, and before we even get into that, we’ll also do a roundtable of games that were worth a quick mention from the year. We will then award the “Golden Zonkey of The Year” in a unanimous vote that was similar to previous format, and conclude the show from there.

There you have it; welcome to the latest class of the Golden Zonkies, we hope you kick back and enjoy the show!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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4:20PM

PPR 114

               

et it be known that in this episode, George admits that Ninja Theory is alright. I just wanted to make sure everyone knows that before we get into anything else. In this episode of Press Pause Radio, our crew discusses all the news and information from the month of November, such as the passing of Stan Lee, the release of Red Dead Redemption 2 and Detective Pikachu. The group also finds out about the difference between vacation and holiday according to Peppa Pig before going into our featured topic which is the state of E3. With more and more companies leaving to put on their own showcase, does the gaming industry need something like the Electronic Entertainment Expo? We weigh in on this topic and much more. Please let us know what you think about E3 and what we can expect from the industry next year. We appreciate everyone taking the time to check out the show and encourage you all to stay tuned for more!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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10:26AM

PPR 113

an, did you hear what the Quarter-Man said about the Neo Geo BFT?! That's going to be so much hype right? How many times have we as the gaming community seen this scenario play out? Hype being controlled by the developers and publishers is nothing new, however nowadays it seems like the slow drip of information long before a title is to be announced can be damaging to a games momentum. The crew discuss the culture and marketing behind industry leaks, as well as random things in the sky that frighten us and current controversies such as crunch in game development and NERF guns at the resurrected Toys 'R Us.

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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11:36AM

PPR 112

ost kids just care about getting a Victory Royale in Fortnite these days, and then there other kids who don’t even remember anything about their past, and are prophesized to save the world alongside a talking dog, a hitchhiker, and some retired ninja or something—ain’t that a kick in the seat?

Japanese Role-Playing games have always had their ups and downs within the last 25 years of gaming, but they have nonetheless remained a staple genre on the forefront of the western games market, especially now with heavy hitting games like Y’s VIII and Octopath Traveler actually making it over to a major Nintendo platform. Join George, Andrew, and Ser as they go over the their thoughts on the budding mainstream renaissance of JRPGs, along with discussing Gradius II, Panzer Dragoon Saga, podcasting as a life skill, Destiny II, eating edibles at the age of 32, Jackie Chan’s Action Kung Fu, Super Mario Odyssey, Tekken 7, EVO news, and much, much more!

Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

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