QCF: Monster Hunter: World
This review was freelanced by Jon McAnally. You can find more reviews and articles written by him over at https://dontfeedthegamers.com/author/jonmcanally/Follow me on the Twitterverse @McAnallyJon
apcom's Monster Hunter franchise has been around for a couple decades now, dating back to the PlayStation 2 days. The series has more popularity in Japan, but there has always been a fan base here in the States. The latest entry into the series, Monster Hunter: World has caught the attention of seasoned veterans as well as curious newcomers. Since its announcement, the title has delivered some spectacular trailers boasting countless hours of intense, high-action hunts, all in a semi-open world setting. So, does the latest title in the series live up to the hype—In short, yes.
Those not familiar with the franchise need only know that the title explains the general premise of the games. Hunt monsters. Not only do you get to hunt and slay these titanic beasts, but you also get to carve them up to use their hides, claws, and bones to craft weapons and armor. In essence, if you're looking to craft some fire-resistant armor, take down some fire-breathing wyverns, skin them, and you'll have yourself some flame retardant armor in no time.