Entries in visual novel (4)

7:49PM

QCF: Undead Darlings ~no cure for love~ (Switch)

Never judge a book by its cover; in this case never judge an RPG by its visual novel elements. I initially did not think I would play through this release from Sekai Games and Mr. Tired Media due to the bland and uninspired spin on breaking the fourth wall and using anime tropes with negative results.  However, after grinding out multiple hours of Undead Darlings ~no cure for love~ on the Switch and surpassing all the brutal objectives laid out in the zombie apocalypse I can say that the combat and challenging gameplay shows enough promise to make the title something worth checking into.

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2:39AM

QCF: Takeshi & Hiroshi

 know it may sound a bit silly, especially when you think about the importance of roles like Fire Fighters and Surgeons but, it can be argued that Video Game Developers are among some of the biggest heroes of modern society (this can honestly be said about all creatives, but stick with me, I’m going somewhere with this.)

The worlds they can weave, with designs that are teeming with a sense of wonder that bewilders and empower anyone looking for an experience to escape to; Game Developers offer an invaluable service, and for one aspiring designer-in-the-making, it’s the one gift he can give to an ailing little brother.

In a story where your passion can be someone’s entire world, enter Takeshi & Hiroshi; an interactive novel from Oink Games that’s packed with a lot of heart, a surprising amount of gameplay depth, and the regrettable snag of ending way too soon.

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11:00AM

QCF: Wintermoor Tactics Club (Steam)

The older I get, the more I miss my D&D group. I have so many great memories of our various adventures, some that were recorded here on Press Pause Radio for a podcast called Critical Fail. I had to stop playing on a regular basis once I started having children, and nowadays I look back on those days and realize how important that group and those antics were for me at the time. The same can be said for the group of students that make up the Tactics Club in Wintermoor Tactics Club. However, the difference for this organization at the fictional Wintermoor Academy in 1981 is that their bond and abilities may save the world while participating in a snowball tournament dubbed “The War of Clubs”. 

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10:30AM

QCF: Cherry Tree High: I! My! Girls!

f you dig Persona the way I do, 773's Cherry Tree High Comedy Club was a game that should have grabbed your attention last year.

It sported a social link-styled system that closely resembled Atlus' masterpiece game-changer, though its setting is obviously much less dark. I had always felt that a little something was lost in translation with Cherry Tree High Comedy Club, but it was fun nonetheless. With its moderate success, Nyu-Media saw fit to bring over the sequel to Cherry Tree High Comedy Club to Steam and other platforms as well, in the form of Cherry Tree High: I! My! Girls!.

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