GDC 16: Trying out the final Oculus Rift and Touch before launch!
o, even as we approach the official release of the Oculus, we can’t deny the sticker shock of its price and hardware requirements that we’ve all been talking about since the last holiday—it’s still kind of a big deal.
However that may be though, there’s no denying the allure and technical performance of the finalized set in action. As I made my way towards the Oculus exhibit at GDC 16, I went with the baited hopes that the experience would be able to convince me that this peripheral was going to be worth everything that its eventual price of admission will make it out to be.
I can be honest, I still haven’t arrived to a conclusion about that, but I can tell you this—The Oculus Rift and Touch is pretty fucking rad, and definitely better than any previous iteration of the tech that I’ve seen before.