QCF: Legend of Zelda: Link Between Worlds
hile the consensus is more arguable than mainstream, it’s more apparent than ever that one of the most revered franchises in video games is experiencing a wave of disenchantment in the more recent years of the present game climate, and more players have come forward with their fatigue towards the series. You might have heard of it, it’s called The Legend of Zelda.
Ironically the iconic Nintendo property of late, has been more instrumental in inspiring successes in new franchises that liberally imitate it while failing to significantly innovate itself beyond its esteemed but frankly aged conventions—that is until now.
Nintendo and Monolith entered dangerous territory when announcing that they were working a direct sequel to what many consider the greatest video game of all time that could never live up to the legacy it holds to this day; if Link to the Past is Rocky then consider Link Between Worlds Rocky IV.
This 3DS entry is a shining example that the magic of The Legend of Zelda is very much alive, transporting all who play it into a very familiar and yet robust Hyrule, with tons of astonishment and whimsy in store from start to finish.